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Forum Name Gameplay
Topic subjectRE: Neutrality, an inquiry on Alignment
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=3424&mesg_id=3518
3518, RE: Neutrality, an inquiry on Alignment
Posted by CaptainAverage on Wed 31-Dec-69 07:00 PM
Having started shying away from the lightwalkers and having a personal distaste for the shadow walkers, I have come to start loving neutral characters. The epitome of these neutrals was my short-lived wood-elf Aeldermaine. He was a diplomat, and thus, made friends on either side. He adhered strictly to honor, and while he never slew the little children, he did slay those that walked the light at times, though with no discrimination.

Neutrality is more of an adherence to personal beliefs than strong sense of morality. The altars in the Academy define the tiers of neutrality perfectly, I think. Orderly neutral believes in law and government without concern of good or evil, neutral/neutral is a loose cannon with no regard for anything, really, and chaotic neutral would be the belief in total anarchy. Good could be defined as someone with scruples (obviously the good-hearted beggars on the street wouldn't kill someone for money, else they wouldn't have to be beggars), and the evil ones could be defined as lack of moral beliefs with selfish design.

I can fully understand that a neutral character could walk a line on either side of the good or evil scale, but not with the idea of moral accomplishment in mind, but with a purpose of something else. The Sylvans are mostly neutral because they adhere to the protection of the natural. They're driven with singular ambition to succeed in their goal without caring whether or not something is considered good or evil.

That's the best definition of neutrality I can think of. I would suggest reading all of the descriptions on all of the altars in the academy for a better understanding of the terms, as they were not written by fools (despite what many of you obviously think).