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Forum Name Gameplay
Topic subjectMight have a better solution here...
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=2234&mesg_id=2237
2237, Might have a better solution here...
Posted by Urden on Wed 31-Dec-69 07:00 PM
The problem with this particular scenario is the damnation. I say make
damnation initiate combat (even on sleeping people). If you think about
it, a normal curse just affects your "soul"...a damnation actually has
a nasty physical affect, plus the cursing benefit. ####, maybe only
make the supp stackable up to two or three times, or not at all. It's
already very powerful, seeing as how it's almost impossible to get rid
of, and is basically a curse on crack.

On another note, is anyone else getting tired of all the "weeney" tactics
that are available? The thief+shaman thing being a big one, nightgaunts
into ####ty areas (or nightgaunts in general) being another. I mean,
they really just seem like ways for people to avoid using any kind of
skill to make a kill...and that's kinda contradictory to the way it
should be, right?