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Forum Name Gameplay
Topic subjectSome Comments on Edges
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=17101&mesg_id=17101
17101, Some Comments on Edges
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
A few random points to clear up some confusion I've seen in prayers, newbie channel questions, and the like:

- Completing Quests generally does not earn you edge credit. The only current exceptions to this that I can think of really would be more accurately described as exploration or observation but happen to use our quest infrastructure instead because it's somewhat older. Of course, locations, items, etc. encountered over the course of a quest might earn you exploration or observation experience, and there are some quests that do award commerce experience, so indirectly some quests do earn you edge credit.

- Perfecting skills/spells/powers/supplications/etc. does not earn you edge credit. Most edges do require X% of one or more skills or spells in order to pick them; these are almost always referenced by name in the edge description or helpfile, or are the skill the edge modifies. Most of these are looking for something in the 80s; only a few are looking for a skill or spell to be in the 90s, and most of even these are skills every member of a class will eventually have high. For example, a few bard edges have high Sing requirements.

- I don't think there's much point to spamming skills or spells to pick up extra edge options. If you just plain don't use nerve, I can't see why you'd want to have the option of picking an edge that makes nerve slightly better. Edges that modify skills often aren't available for several levels after you get that skill -- if you use the skill as normal, probably you can buy its edge as soon as it's available.

- We aren't completely stupid when it comes to game balance. (Really.) If an edge seems to beef up an ability that's already very tough or hard to deal with, probably it: A) Doesn't do very much. B) Doesn't impact that ability the way you're assuming. C) Is expensive. or D) All of the above. That's not to say that you shouldn't choose that edge if you genuinely want to beef up that ability, but understand that you may be paying a high opportunity cost for it.

- Conversely, if an edge seems weak, terrible, and/or extremely niche, it's also probably very inexpensive.

- If you think you've really found a bug in an edge, go ahead and post. There's hundreds of these things already and they're not all tested as well as they could be. What I could really do without is reading bug board posts complaining that your edge doesn't do enough or that you feel ripped off in having picked something. First, the bug board isn't your personal whine board. Second, some edges may have advantages that scale with level or other factors. Third, you may well mistake the quality of the pre-edge original ability. This really is only a few players repeatedly being loud about this, and if necessary I'll cheerfully opt them out of the edge system to end their misery.