1062, RE: Im just saying
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>that sometimes things are 'by design' but they are not ok. If >something is 'by design' it doesnt mean its taboo. It doesnt >mean it should not be questioned and there is no reason for >the stuck up and overbearing attitude regarding a suggestion.
No...but it does mean we've thought about lots of the scenarios that you bring up and still agree it is by design. Just like this one.
>About iron grip, yeah i know about it. There is no reason for >Zulg to refer to it 3 times, which is basically ####. Its >pre-iron grip that I was refering to, and he knew it. If you >get your axe disarmed after you get iron grip, well you >deserve whats coming to you.
So you're complaining about level 36-40. Oddly enough...this too was a conscious decision by the immortal staff when we decided what level the spells come in at.
>The reason nobody complains about this issue is that you dont >see many APs out there who have this problem. Why? Because 85% >of them suck and never get an axe worth a damn. This issue >however can be subject to severe abuse. Basically an out of PK >range character can kill the ap. (AP can die to someone who >isnt even in PK, period.)
And the Immortal staff has no problem with this specific case.
>Its not something that happens so often that its a problem but >it could become one if enough people play APs and get some >nice axes.
No...not really...
>I could pay some rank 6 guy who wont get pkd being with me, >and i'll tell him to spam 'sac axe' while i spam 'disarm'while >being too small to bash and flying. The guy who's sacing the >axe is facing ZERO risk, and the guy whos disarming gets >another character who cant touch the AP to basically kill his >enemy. Thats just wrong.
If that's really your concern...wait until you get iron grip before trying to build up a weapon.
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