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Forum Name Gameplay
Topic subjectYou need to play more conjurers.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=51804&mesg_id=51879
51879, You need to play more conjurers.
Posted by Scrimbul on Wed 31-Dec-69 07:00 PM
I'm not saying they are balanced, but given how utterly broken every other class is and/or can be made to be, the downsides of a conjurer are non-trivial. Every other class in the game can just get up and throw down with just a bit of rest and some preps, conjurers are all but useless once those timers are up and the servitors are dead or dismissed.



What elementals are doing is no different than what RBW's do (Jerrokrar is not the only player unwilling and/or incapable of playing anything else at hero range due to the learning curve and time constraints) no different than what most Paladins/good-aligned warriors and thieves aspire to by stacking progging gear (Defiance and Heartseeker make you far more frightening than anything that stupid elemental is doing and the elemental is infinitely more likely to get the conjurer killed) and it is no different than what invokers, transmuters can do, and the chances of the conjurer having that servitor are about equal to the Orc Chieftan having his horde.

You have a lot of other classes to nerf before you start in on conjurers my friend, and empowerment class survivability ought to be the first on the chopping block after shamans get evaluated. Since neither village nor empowerment nor air forms have been touched in light of similar arguments you're making here (substitute 'untankable level 60 mobs' with 'RNG damage against foes with no access to a/b/s' or 'uncounterable dispels on top of progging gear and progged class/item lag' or addressing duo dimension causing transmuters to be the de-facto most difficult class to catch and kill in the game topping even rangers and healers...

It stands to reason that elementals are perfectly balanced, particularly since the factors that can turn that hooded elemental back into a lucky blows sack of crap are only loosely controllable by the conjurer.