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Forum Name Gameplay
Topic subjectDruid boost
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=6&topic_id=3783&mesg_id=3783
3783, Druid boost
Posted by NNNick on Wed 31-Dec-69 07:00 PM
Druid: A detection supplication idea

Level 35: 'Revelation of Nature' 100mana

Shows camoflaged/hidden mobs/PCs within the room and allows to sense hidden/camoflaged PCs around.
Works only in wilderness rooms. Several rounds casting delay.



<600hp 300mana 400mv Wilderness> comm 'Revelation of Nature'
You focus on your connection to Nature and survey the surroundings...

The Traveler's Camp


A simple servant hurries from under the eye of his mistress.
(Camoflaged) A fox sits here quietly waiting in ambush.
A man in a fine coat and wrinkled pants rests here with a jar of whisky.
A woman in fine, if dusty, clothes overlooks the clearing with a cold eye.
A tired old dog rests here.
A happy go lucky little dog bounds around the clearing.

People near you:
(Hidden) Someone A wooden trail
(PK) You The Traveler's Camp
(Camoflaged) (PK) Someone The inner circle of ranger's guild.


You close your eyes for a moment and your vision returns to normal.
<600hp 200mana 400mv Wilderness>

===

Druid: The Hunt

Getting 'hunted' 3 times during 24 hours period from the same druid does not seem right.
And I am speaking from personal experience.

The way I imagine 'The Hunt' is a great event which occurs rarely.
Not one you do as you wake up, one after lunch and one before you go to sleep.

Extend duration (24+ hours) of when hunt goes on. Give mob fast tracking by default.
But if actual hunt mob is killed - 'The Hunt' ended. Remove norecall affect.

Get rid of 'full moon' requirement which never made sence to me anyway. This is not a Dragon Lance world.
Werewolves are affected by the moon. Druids are priests of Nature.

Also longer delay is needed before Druid can call for 'The Hunt' again. Like assemble horde.

Regards,

-NNNick-