3439, RE: Leverage/balance issues.
Posted by ORB on Wed 31-Dec-69 07:00 PM
How about this though.
1. Give polearm specs a better charge from the avg joe warrior. Give them a chance to stun an opponent for two or three rounds when they charge.
2. I picture polearm specs as being good for battling multiple opponents. Add to this by adding arc chop. Arc chop let's the polearm spec hit anyone fighting him with a weakened chop.
I think both of these would spice up polearm nicely and add some new strategies, but not make them overpowered.
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