3385, Yup.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
One of the drawbacks to being a CF Immortal is that there is always more to do than you have time to do (*). There's a lot of prioritizing going on behind the scenes. I don't have time to do most of the stuff that I want, let alone what everyone else wants.
I can see some merits to a non-random system, but it's not clear to me that the drawbacks (character homogeneity, min-maxing, higher learning curve(**)) outweigh the benefits. I don't want that as a project- I could spend a lot of time on it, and make something that makes the game worse. I could have spent the same amount of time fixing typos and bugs and areas and doing other stuff that everyone knows will be good.
valguarnera@carrionfields.com
(*): Disclaimer: I've done jack squat for a couple of weeks due to some crunch time at work (which is now over) and holiday travel, but this applies to all of us at one time or another.
(**): I think it's facetious to claim that the rolling system is unfair to newbies, but a system where the player has to make a lot of choices with long-term impact is not.
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