215, Accost (Skill idea enclosed) Immortal response would be sweet!
Posted by Solomon on Wed 31-Dec-69 07:00 PM
I thought this would be a fun skill to add to the game, check it out:
================================================================= Accost Syntax: accost (victim) accost agressive accost passive Using this skill a concealed thief or assassin can halt his victim by threatening them with their weapon. Depending on the state of the victim, the assailant can remain hidden, or be forced into the open. (Using a dagger would keep you hidden, as you'd slide behind them and put it to their neck, while using a sword might force you to face them.) After the initial amount of lag on both individuals, the victim can attempt to exit the the room, possibly causing a battle, or can listen to whatever the attacker wishes to say/do.
If the assailant is choosing to be agressive towards his accosted victim, he will attempt to trip them up as they try to leave. If he chooses a passive approach, he will not pursue the victim.
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Basically, I picture someone popping out of a dark alley and holding a dagger to someone, saying "Who hired you?", or "Give me your gold." all the while remaining hidden. It would be a nice option for thieves. It certainly sounds cool to me. Anyone else?
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