10240, So why bother? n/t
Posted by Evil Genius on Wed 31-Dec-69 07:00 PM
>Let me break it down a bit. > >Classes with Infra/Darkvision: Shaman, Healer, Druid, >Transmuter, Shapeshifter, Conjurer, Invoker, Ranger, and >Assassin. > >Classes without Infra/Darkvision: Warrior, Bard, Berserker, >Anti-Paladin, Paladin, and Thief. > >Races with Infra/Darkvision: Elf, Half-Elf, Dark Elf, >Half-drow, Wood-Elf, Felar, Dwarf, Duergar, Gnome, Svirfnebli, >and Orc. > >Races without Infra/Darkvision: Human, Storm Giant, Cloud >Giant, Fire Giant, Arial, Minotaur. > >There are then nine classes with access inherent in the class >to be able to see in the dark, as opposed to six that cannot. > > >There are eleven races with this inherent, six without it. > >From the numbers then there are 16* possible race/class >combinations that do not recieve infra/darkvision. > >There are 83* race/class combinations that either have this as >a skill or as an inherent ability. > >I know this does not take into account the popularity of some >race/classes over others, but by the numbers there are few >classes that this would be detremental to, and as such might >warrent thinking about not taking those particular classes. I >mean, roughly 6% of the race/classes would be at a >disadvantage. It would also provide giants more of a >disadvantage than just their respective vulnerabilities. > >I am not trying to argue for or against this idea, but before >we start saying, "Well this would be detremental to many >characters..." I wanted to point out it is not as significant >as you think. It would actually give people a reason to keep >dark/infravision up all the time. And this would only take >affect at night anyway. > >The only thing I would argue for if this did get the Imms >indorsement is for Theives to finally get dark vision. I >never did understand why they did not recieve it. > > > >*These numbers are what I could count up, using pen and paper, >so they may or may not be 100% accurate.
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