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Forum Name New Player Q&A
Topic subjectI'm skeptical the world works like this.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=5&topic_id=2219&mesg_id=2285
2285, I'm skeptical the world works like this.
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
If you look at peak performance, endurance definitely outlasts strength and speed-- NFL players are retiring at an age when long distance runners are often hitting their peak years.

However, there's no doubt that by the time you hit what CF calls 'old' (60-ish for a human), even the most active people decline in endurance, even in low-impact exercise like walking. There's well-understood medical reasons for this (changes to bone structure, cellular respiration, etc.), and there isn't a single physical activity dominated by people in this age range by reason of fitness.

Senior citizens, even active ones, also get ill more often, take longer to heal from injuries, etc.-- all of which fall under CF's CON statistic.

'CF aging' dings you less and later on CON relative to the other physical stats, but it does ding you. If we were aiming for realism, it would ding all of the physical stats much more, to the point that an 80-year-old human probably couldn't sustain combat. We 'round down', because we want experienced, well-developed characters to continue on for their full lifespan.

As for movement points, you don't get more movement points by merely getting older. If you were to roleplay a sedentary character who sat around Galadon instead of adventuring, you would get older but gain no more movement points. You gain movement points through the rigors of adventuring, reflecting conditioning. Again, we don't have an interest in eroding these with age, but it comes from wanting to (artificially) encourage longevity.

valguarnera@carrionfields.com