19253, RE: Aether syndrome
Posted by Beast on Wed 31-Dec-69 07:00 PM
>>But I will sadly admit, the interaction...was forced it >seems on >>your part. In the 100 hours and solid praying, we interacted >4 >>times maybe, each ending very soon (3 minutes once) with you >>saying how you had more to attend to or how we'd talk >>later...which never happened. > >In my old age I have probably become kinder in how I deal with >players, even players I don't get along with. That's a >double-edged sword. Something about you rubs me the wrong way >every time we interact and I don't know exactly what it is. >If it felt forced, that's because it was. I didn't know that >it was you, but I certainly suspected it after talking with >you once or twice. In an effort to be fair I let you in but I >was never comfortable with it. And the pattern of wanting to >do everything at a super-accelerated pace just doesn't work in >this environment. When I got the note asking if I was around >I realized my suspicions were correct and I predicted that >you'd crash and burn pretty quickly if there was no response >(and that's not something I would EVER respond to IC anyway, >so don't take that personally).
The funny thing is that with any other character type, I don't need the interaction but with a Scarab it's almost required in a sense. I don't enjoy the loneliness of everyone hating you and hunting you. Eilathen made my life tolerable and fast paced since he's a healer and even made a bunch of comments on how the Father was "missing". Maybe the Cult was never for me as I don't like the way how you get silence 90% of the time - maybe I just picked a bad class type for being a loner - who knows. I had fun but it was just dry for my tastes since there was no one to interact with besides fighting - probably should have stuck it out as a Villager.
> >>Did you just disappear for two weeks, or was this bad timing? >I'd >>really like some feedback on this and my character. > >In retrospect, I wonder if that's what ends up bugging me >about your characters. It's this constant expectation maybe, >justified or not. I don't know. During the last two weeks, >you're right, the timing was typically bad. And as of last >week I've been hit with added out-of-game demands (a very big >record label oppportunity has presented itself so I'm not >getting very much sleep lately).
Congrats. The expectation I mentioned above, but I wrote the note for one simple reason - you love to disappear :) Maybe it's just timing, maybe you just don't like talking to me, or maybe you're finally getting away from this game but when I get an answer pretty regularly for one week, then nothing for almost 3...you question. > >>Also, just for clarification, why'd you change the Ma'rin to >>not be in the Cabal? I couldn't talk to other Scarabs (when >>they existed), couldn't see people hitting the gargoyle, >raid, >>or use the healer...you took the fun out of being in a >Cabal, >>with removing raiding/defending. > >Wait, do you think the Initiates of the Scarab are still in a >cabal? The cabal is gone. IMO the game has too many cabals >for the size of the player base, and having Scarab be one of >them just didn't seem practical. I'd much rather see each of >the game's religions have religion-specific supplications and, >well, that's another discussion.
Hmmm, well Sebastiano made a comment about the gargoyle being attacked once so I had assumed there was still a "cabal". I'll truly missed the cabal aspect of it though, even though you think it shouldn't be one. Raiding/defending adds spice to a player's life and is a huge reason people even join cabals. I mean, come on, revenants were made for just that and people loved the challenge of fighting with a scarab defending (I've seen and played both sides). Without it, and no connection to the rest of the Cult, the loner status gets exaggerated beyond my tastes. Go figure, with a gnome ninja rager, I suddenly find more fun in talking then killing - which is the wrong religion for that.
Aether
|