136313, Becoming
Posted by Saagkri on Wed 31-Dec-69 07:00 PM
Rewards are typically meant to encourage some specific behavior(s). But, to do that, people need to know what behavior earns the reward.
The IMMs obviously have certain behaviors that find pleasing and others they do not when determining who gets the best chance of becoming. Good. But, why not use that carrot to encourage said behaviors so more people will exhibit them?
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