17621, RE:
Posted by Urden on Wed 31-Dec-69 07:00 PM
>Furthermore, having been through the purge of the old scions, >and talking to Valguarnera when trying to get reinducted >afterwards, I was strongly impressed with a feeling that the >primary purpose of Scion has absolutely nothing to do with >killing lots of Maran/Battle/etc or downing their items, but >that it instead lies in deeper more mysterious things (which I >took/take to mean the Scion quests, as well as the search for >mystical secrets and such from places like the Silent Tower). >What had doomed the 'old' Scion is that they got so caught up >in the raiding and killing that they lost all sense of the >more important stuff. That's just how I understood it though, >and I'm sure Valguarnera or others more knowledgeable than I >can correct me if I'm way off the mark.
--Well, I don't know what happened within the cabal after my time, but if it was the same sort of thing as when I was there, then my only defense for me killing/raiding a lot more was this: 90% of the time I was on, my range was atrocious (same with you guys, right?), so when I actually got the aid from others to raid, I did. I guess you could call it Urden's sense of revenge. I also think that this was the period when S.T. was closed, as well as hell. This is not to say that the cabal had no quests going or anything, but I think it was probably a bit off-track for a while there. I like what I'm hearing about the new cabal system via this thread, however. The only problem I see with it is the obvious: how can you compete with raids and even getting your own item back when the cabal is so low in sheer numbers? Maybe you guys will figure that out.
>In all honesty, if I had waited until only times when Scion >was strong and in power, and all our enemies were dealt with, >I would *never* have been able to go take care of those >quests, let alone do a number of other things that I felt had >equal or greater importance to the cabal wars. This isn't to >say I avoided raids, or recovering, or any of that, I just >felt it was important to put them in perspective of other >priorities as well.
--Amen to that. There is no shame in doing what the character wants/ needs to do to keep you interested. If the player aint happy, the character aint lasting.
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