Go back to previous topic
Forum Name Announcements
Topic subjectPart Deux! Slice, Pierce, Thrust, and oomph!
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=3&topic_id=949&mesg_id=1134
1134, Part Deux! Slice, Pierce, Thrust, and oomph!
Posted by Valguarnera on Wed 31-Dec-69 07:00 PM
1) We've added three skills for spears and/or polearms. See the helpfiles for Pierce, Slice, and Thrust for some details. They all have their uses, but they're more around the utility of Pugil or Chop than anything earth-shaking. Warriors who specialize will probably find them less useful than Crescent or Chop overall, but they still have a niche.

Thrust: Warriors, anti-paladins, rangers, druids, and berserkers.
Pierce: Thieves, warriors, anti-paladins, assassins, rangers, and druids. Not for big, slow-ass berserkers.
Slice: Warriors, paladins, anti-paladins, shamans, and berserkers.

2) We've also added a general bonus to damage dealt by heavy two-handed weapons of any type. This is similar to the bonus enjoyed by paladin two-handed dedicates, but you need to be holding something pretty weighty to qualify. It's more or less useless to, say, a felar who already has good reason to wield two-handed weapons, and you'll have to deal with the usual drawbacks of heavy weapons, notably how hard it can be to keep swinging them if maledictions come into play.

valguarnera@carrionfields.com