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Topic subjectShapeshifter changes in next reboot
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=3&topic_id=1204
1204, Shapeshifter changes in next reboot
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
September 28, 2008
- 2 new edges have been added ROLL THE BONES and SPIN THE WHEEL
- Air forms have been rebalanced
*** Damage output & skills for all air forms redone
*** 18 new forms have been added
*** 14 new skills have been added
*** Eagle, Crane, Bloodhawk, Bat, Gyrfalcon, Hawk, Albatross, Crow, Heron have been removed
*** Osprey moved from tier 1 to tier 2
*** With all the removed forms, all air shifters will force a re-roll on air forms
*** Peck always has a chance to target the eyes, blinding an opponent

March 2, 2008
- Stats (Str, Int, Wis, Dex, Con) for many forms have been redone
- Water forms have been rebalanced
*** Damage output & skills for all water forms redone
*** 16 new forms have been added
*** 21 new skills have been added
*** Tarpon, Jellyfish have been removed
*** Electric Eel moved from tier 2 to tier 1
*** Hippopotomus moved from tier 3 to tier 2
*** Otter move from tier 2 to tier 3

November 23, 2007
- 6 new skills have been added
- Con maladictions will affect regeneration skills
- AIR: 25 movement cost per tick in the Skies
- AIR: Can shift between air forms in the Skies
- Armadillo - retract is now a toggle & can be done outside combat
- Additional skills added to wolverine & armadillo
- New Greater Enlivens
*** Offense: Unstable mutation
*** Air: Hearing of the Barn Owl
*** Utility: Stride of the Cheetah

October 27, 2007
- ENLIVEN:
*** 'detect invis' added
- OFFENSE/DEFENSE/UTILITY/WATER/AIR:
*** Form Families have been defined for all forms (see your form list)
*** All forms now have the ability to kinspeak
*** Forms with *blend, *scatter, *tracking can tell their specific terrain via the prompt
*** Updated the "Skill" command to be more descriptive for automatic skills
- OFFENSE/DEFENSE/UTILITY:
*** Movement cost, movement lag, stat bonus, and armor class balanced for all forms
- DEFENSE:
*** Komodo dragon rake has been reduced
- UTILITY
*** Utility forms have been rebalanced
*** Skills for all utility forms have been redone
*** 14 new forms have been added
*** 20 new skills have been added

July 7, 2007
- Mana upkeep cost of forms is based on shapefocus. Major forms being cheaper than minor
- Defense forms have been rebalanced
*** Defensive abilities for all forms redone
*** Skills for almost all forms have been redone
*** 11 new forms have been added
*** 19 new skills have been added
*** Pachyderm moved from tier 3 to tier 1

June 24, 2007
- Offense forms have been rebalanced
*** Damage output of all forms redone
*** Skills for many forms have been redone
*** 12 new forms have been added
*** 15 new skills have been added
*** Panther moved from tier 1 to tier 3
*** Rhino moved from tier 3 to tier 1
*** Timber wolf merged with wolf

May 27, 2007
- Save vs. has been redone for all forms, they are roughly half of what they were before
- Save vs. gear will now affect you in form as well
- All shapeshifters now have greater enlivens based on their major focus (See HELP GREATER ENLIVEN)

May 20, 2007
- You can send tells to shifters in form using their form name
- enliven invis, enliven cancellation added

May 11, 2007
- Improved low-level defense skills by about 10%
*** Higher damage reduction against low level opponents
*** Higher damage reduction against low to mid level opponents
*** Better dodging against low level opponents
*** Better dodging against low to mid level opponents
- Shapeshift spell moved to 14
- Shapeshift skill moved to 28
- Added additional form to minor focus (retroactive for current shifters)
- Updated level at which forms are attained (retroactive for current shifters)
         Major Forms     Minor Forms
Tier 4 14-16
Tier 3 20-22 23-25
Tier 2 28-30 31-33
Tier 1 42-44 47-48
May 6, 2007
- Upper echelon forms get a stat bonus when shifted that is now visible in the affect list

May 4, 2007
- Stats in score will work the same in form as out of form 25(22) max (current)
- The penalties for -dex/-str affects is now offset by +skill gear
1584, Shapeshifter edges
Posted by Klaak on Wed 31-Dec-69 07:00 PM
So when can we expect shapeshifter edges to be in (aside from the two that went in with the forms?)

By the, I LOVE those two edges. I spun the wheel, and won big! Never needed to roll the bones. I got one of the two forms I was wanting on the first try.
1586, RE: Shapeshifter edges
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
Well, right now I'm working on a project that isn't shapeshifter edges. So, not likely to be extremely soon.

I also don't have enough ideas stored up for shapeshifter edges that I actually like to be a reasonably full set, even if I were free to start on them today.
1564, You have outdone yourself.
Posted by Abernyte on Wed 31-Dec-69 07:00 PM
I love the skills on the forms and I only have my 4th and 3rd tiers!

Bzzzzz!

-----Abernyte
1562, Updated 9/28/2008 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1563, ####er. Welp, I'm back. Kudos.
Posted by TheLastMohican on Wed 31-Dec-69 07:00 PM
Kudos Big man.
1433, Updated 3/2/2008 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1434, Well I won't be steping on water for atleast the month of march. n/t
Posted by Bobcat742 on Wed 31-Dec-69 07:00 PM
So many new shifters, all waiting for that one sucker.
1401, Updated 11/23/07 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1363, Updated 10/27/07 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1282, Which Shapefocus are you working on next? nt
Posted by Plushka on Wed 31-Dec-69 07:00 PM
<3 the changes
1283, Probably Utility
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
Though I expect that to take longer than defense did. I took off the thursday & friday after the 4th, and pretty much coded 8 hours a day over that 5-day weekend.
1284, Yay for CF as your day job. :P
Posted by DurNominator on Wed 31-Dec-69 07:00 PM
That's a 40 hour workweek.
1285, You know, if you gave me your addresss...
Posted by GinGa on Wed 31-Dec-69 07:00 PM
I could bring milk and cookies :)

Yhorian
1332, RE: Probably Utility
Posted by Kadsuane on Wed 31-Dec-69 07:00 PM
Its almost Oct! Wheee so are we still on track with the utility changes for oct? Im itching to try out a utility shifter.
1333, Utility in October
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Its almost Oct! Wheee so are we still on track with the
>utility changes for oct? Im itching to try out a utility
>shifter.

October is a long month, I got tons of time! :P

All that being said, I've got all the forms in, all the skills defined, a bunch more balancing (including tweaking some of the offense/defense forms a bit more numbers-wise), and probably coded up half the skills I want this time. Still got a fair sized stack of work ahead of me, but I'd say I'm on track.
1334, RE: Utility in October
Posted by Plushka on Wed 31-Dec-69 07:00 PM
I ever tell you that I <3 you? Utility/utility shifter here I come :D
1335, Mirror that sentiment..
Posted by Kadsuane on Wed 31-Dec-69 07:00 PM
If I was a female fire giant I'd totally be your breeding wench.
1361, RE: Utility in October
Posted by Plushka on Wed 31-Dec-69 07:00 PM
It's October 27th, dun dun dun! Running low on time Zug-Zug. :p
1362, *yawn* n/t
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1364, RE: *yawn* n/t
Posted by Plushka on Wed 31-Dec-69 07:00 PM
Soooo...water shifters next? :D Second tier needs to like...not suck so much :P Plus the fact that there's only two forms for both first and second tier each :p
1365, Yes, next is Water
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
Though I have no idea what the timeline for it will be right now. I'm at the endgame of the product cycle at work, so that's just killing me. The holidays are coming and that means less CF time, more family time.
1366, Sooooo
Posted by N b M on Wed 31-Dec-69 07:00 PM
How do we help out?
How did yo want idea's kicked your way?
A certain format... lined out a certain way?

and thanks for everything
1367, RE: Sooooo
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>How do we help out?

Zulg's Corner forum

>How did yo want idea's kicked your way?

Post 'em. If you really don't want them seen by the general public, email them to me.

>A certain format... lined out a certain way?

Nah, I go through the forums every now and then and pull out stuff I want to do and put them on my list. I've done a ton with the suggestions I've had so far.

>and thanks for everything

It's one of my favorite classes, and one that's been neglected forever.
1368, RE: Sooooo
Posted by Plushka on Wed 31-Dec-69 07:00 PM
random request time:

since water won't be in full swing for a while, would it be possible to get maybe a partial update for them, maybe more than two forms for each for the first two tiers and make the first two tiers so unnecessarily burdening?
1369, I don't see that happening
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>random request time:
>
>since water won't be in full swing for a while, would it be
>possible to get maybe a partial update for them, maybe more
>than two forms for each for the first two tiers and make the
>first two tiers so unnecessarily burdening?

I'm happy with how the changes have rolled out thus far, and breaking it up even farther just feels too piecemeal to me.
1266, Updated 6/24/07 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1267, You make me want to love myself.
Posted by GinGa on Wed 31-Dec-69 07:00 PM
And my forms.

Is that wrong? Call me!

Yhorian
1268, I'm curious about the new forms....
Posted by Tac on Wed 31-Dec-69 07:00 PM
Any chance we could get some info? A list with perhaps what foci and any other tidbits you wanted to share would be awesome. I'm not looking for full form stats, but any info would be neat. Now if only I had time to actually play....
1269, RE: I'm curious about the new forms....
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Any chance we could get some info? A list with perhaps what
>foci and any other tidbits you wanted to share would be
>awesome. I'm not looking for full form stats, but any info
>would be neat. Now if only I had time to actually play....

I won't provide you a list, because really...that would spoil the surprise. I will tell you however that all the forms were added to the offense bucket, and you can expect similar expansion of all the rest of the buckets as I get the time to update them and add skills.
1274, How come shapeshifters are different?
Posted by Tac on Wed 31-Dec-69 07:00 PM
}( We get to know what skills/etc other classes get. I'd be ok with shapeshifter skills having helpfiles and forms having helpfiles, but then I'm also ok with the surprise... Shapies can be different. I give you permissions. But just this once, got it?
1275, Because there aren't enough surprises!
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
And because I said so :) (and because that's the way it's always been, but mostly because I said so)
1272, My one question.
Posted by EXB on Wed 31-Dec-69 07:00 PM
Say you had an existing low/mid level offensive shifter. Would you need to reroll to take advantage of possibly getting one of the new forms?

Thanks!

EXB
1273, RE: My one question.
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Say you had an existing low/mid level offensive shifter.
>Would you need to reroll to take advantage of possibly getting
>one of the new forms?

If you have used the shapefocus major all of your major forms are set and you cannot get any of the new forms. The same for minor. If you have not yet used the shapefocus major/minor, you have the opportunity to get the new forms.
1254, Updated 5/27/07 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1255, RE: Updated 5/27/07 (n/t)
Posted by ORB on Wed 31-Dec-69 07:00 PM
Damn that's some good stuff. Kudos to you and whoever else came up with this stuff, and thanks for coding it up. Just made shifters ALOT more interesting and diverse. Can't wait to see what you have in store for the forms themselves.
1256, Rolling my 'sea lion' now :) nt
Posted by GinGa on Wed 31-Dec-69 07:00 PM
nt
1247, Updated 5/20/07 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1249, RE: Updated 5/20/07 (n/t)
Posted by crackednotbroke on Wed 31-Dec-69 07:00 PM
What if there are more than one of that form around? Like two shifters in ferret form. Is there a "tell ferret" and "tell 2.ferret" or what?
1252, Not sure!
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
But I do know that you'll always be risking telling an eeeevil ferret your innermost secrets. Hilarity ensues!
1229, More changes added 5/11/07 (n/t)
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
n/t
1230, RE: More changes added 5/11/07 (n/t)
Posted by Plushka on Wed 31-Dec-69 07:00 PM
<3 Awesome! *huggles his new form since the first third form wasn't wonderful* :P
1212, Awesomeness, thanks (nt)
Posted by jad on Wed 31-Dec-69 07:00 PM
(nt)
1208, Another change...
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
- Upper echelon forms get a stat bonus when shifted that is now visible in the affect list

e.g.
Physical effect: 'form bonus' modifies dexterity by 4 for -1 hours.
1209, Question
Posted by GinGa on Wed 31-Dec-69 07:00 PM
If bones are broken, arterys severed, etc... but the stat loss is covered by gear/boni - will you still suffer lag shifting form-to-form?

Assuming no bleeding, just typical stat loss skills building up.

Yhorian
1210, RE: Question
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>If bones are broken, arterys severed, etc... but the stat
>loss is covered by gear/boni - will you still suffer lag
>shifting form-to-form?

Sure will. Your bones are still broken.

>Assuming no bleeding, just typical stat loss skills building
>up.

You never would have the lag based on stat loss alone, it has always been associated with certain affects.
1211, Awesome. You rule! nt
Posted by GinGa on Wed 31-Dec-69 07:00 PM
nt
1205, Sweeeeet
Posted by Drag0nSt0rm on Wed 31-Dec-69 07:00 PM
Two questions!
One, does -dex/str gear affect them in the same manner?
And two
by + skill gear you mean + str/dex gear? Or is + skill a new thing?
1206, RE: Sweeeeet
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>Two questions!
>One, does -dex/str gear affect them in the same manner?

Yup.

>And two by + skill gear you mean + str/dex gear? Or is + skill a new thing?

+str/+int/+wis/+dex/+con/+chr