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Forum Name Announcements
Topic subjectTimed Attack Improvements
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=3&topic_id=2086&mesg_id=2086
2086, Timed Attack Improvements
Posted by Daevryn on Wed 31-Dec-69 07:00 PM
I've made the following improvements to Timed Attack:

1) I rewrote the helpfile to give more information on what each of the flavors of TA does.

2) Parts of the sword and spear specials formerly weren't implemented correctly, but now should be.

3) If you're trying to timed attack someone you've been observing, you have a chance to get the TA off slightly faster. In the best case this chops TA from a 3 round skill to 2.

4) Hunters no longer forgo all attacks while preparing to timed attack; instead, they attack normally but their attacks are much, much more likely than normal to be blocked or avoided. My feeling is that in most cases this won't up their damage during the preparation period, but it should be at least a little less obvious in telegraphing what they're doing.

As always we'll keep an eye on how these changea play out and adjust further from there, but taken together I thought this was significant enough to merit my posting.