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Forum Name Events & Contests
Topic subjectRE: I know you're bending over backward here.
Topic URLhttps://forums.carrionfields.com/dcboard.php?az=show_topic&forum=25&topic_id=1824&mesg_id=1976
1976, RE: I know you're bending over backward here.
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
>To address concerns you normally wouldn't give a crap about.

Not sure why you'd say that, I do give a crap about it.

>But without these:
>>1. Make another edges only available from IMMs hands for good
>>RP or general goodness with another hint.
>>2. Make detect artifact really useful by working when you
>>enter the area as well. Some signal or tingling.
>
>...You're probably not really doing enough. It's probably a
>waste of bandwidth to mention it now instead of two more years
>down the line, but hey.
>The other stuff is nice and all but there's a difference
>between encouraging people to play mages and take on the
>workload, and reducing the timesink workload to begin with.

So make a proposal. That's why the thread is here. I'm honestly not interested in telling anyone where there stuff is. Everyone is not meant to be running around with full A/B/S or else it would just be a spell you cast. People don't like the easter egg hunt, I get it, that's why I made the suggestions that I have. Providing hints or making detect artifact work by walking into an area is pretty much saying everyone gets it. Again, not my goal.

>We're not all Mavent, but some of us only get area knowledge
>when being dragged to them by other players of varying
>experience levels and then being exceedingly careful not to
>die, not because we were willing or excited to go hunting for
>things we'll probably never use.

So try talking to people. It's amazing how well that works. My current mage got information from two allies and found 2 of my 3 wands pretty quickly.

>That's really all I have to say on the matter since I'm
>neutral either way. I understand the royal pain in the ass is
>built-in for a very good reason, but that these are steps
>toward the realization that there needs to be a better middle
>ground. Most casually played mages probably never will find or
>consistently obtain barrier even with these changes, and
>that's okay.

You're right...that's okay.