>The first step is adding edges to give you a clue about where>to find a specific rod, you can pick the edge once and it will>give a clue to the area in which you look or perhaps on or>around what type of mage. Perhaps make them mutually>exclusive so you can only get a clue to one location. In the>grand scheme of things this might not be useful even for most>players but it will go a long way towards assuaging those loud>few who cry I tried forever.So...back to hints.>To balance this out I suggest putting a penalty on players for>using a lot of non class dam redux. As the redux goes down>the mages ability to fast escape via word/teleport go down,>you can spin it as the magical barriers interfering with>transportation magic. So now mages have to choose between the>neccesity of more dam redux vs ease of getting away from a bad>fight, perhaps have this hinderment exceed the duration of the>dam redux in the case of barrier.This is an interesting thought, I'm not sure it's the answer, but still interesting.
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