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RE: More random human inherent possibilities.
Human - Sensitive nose (nosesniff) - Manual

You were born with very good senses when it comes to sensing something foreign in your food or other belongings. You can 'nosesniff' objects to test for plague, disease, poison and thief poisons. Can't be applied to armour and weapons.

Human - Eagle-like Vision - auto

Every time you scan, you get a chance of seeing off into the distance further than anyone else. You cannot use this while indoors, but can scan into indoor areas unusually far. This is only usuable during day-light hours. It gives you a message like 'You see a small troll in the distance to the east.' basically telling you beyond your normal scan you see someone in that direction. Not sure how easy to code or good this would be... beginning to have doubts. Maybe you can work with it.

Human - Nimble Fingers (like thief skill) - Auto.

You just seem to understand knots! Its like eating cake. Thieves who get this get 100% in their nimble fingers skill automatically and a further bonus from their inherent skill when it succeeds. Non-thieves just get the nimble fingers ability.

Human - Insane Luck - Auto.

Sometimes, crazy stuff just happens! Once in a blue moon you'll stumble and dodge a spell, accidentally disarm your opponent or stumble out the way of a skill. You just don't comprehend how lucky you are! Obviously, improvements are rare since the skill rarely goes off but it sounded kooky and fun. Floofi would be proud.

Human - Speedy Recovery - Manual.

Your will to be healthy is so deep routed that you can shake off some problems easily, making sometimes miraculous recoveries! Done once a day, you urge your body to rid itself of whatever is afflicting it at the time. The more problems, the harder it is to shake even one of them. Only handles physical maledictions and not magical or other. Your body overcomes its afflictions, making a rapid recovery! or... Your failed attempt to make a fast recovery leaves you feeling drained and tired.


Was thinking halfies could get a shot at these abilities too. I can't think of a small group of really good ones but I know this random human ability thing would work if done correctly. It would also not leave halfies feeling left out. Perhaps if they have to have their inherent start at 50% which for insane luck would be a killer :( but i can't think of an easy way to implement this. Was hoping you imms could twist the idea around a bit! Thanks.


Sebrille.

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