Felarbite, automatic.When fighting in close combat(hand to hand, daggers or so) there is a chance that the felar manages to bite the target. Minor damage, higher level might cause minor bleeding.elfMagic talent?, not automaticDue to elves magical nature elves have a chance to fokus their mind for a short period, making them more resistant to spells. (Adding some more svs, perhaps -10 to-20)wood-elf1Calm beast, non automaticA wood-elf have a chance in calming aggressive natural beastswood-elf2Nature affinity, automaticA woodelf traveling through the woods have much smaller chance getting attacked by aggressive natural beasts.dwarfimprove armor, non automaticA dwarf has the ability to add plates and in other ways improve their breastplate(must be metal), armor gains ac and one of the following choises: hp, dam or resist fire(or anything that fits). The additions to the armor will crumble after a time of combat.duergarminor invisibility, non automaticA duergar might fade from visibilty from the plain eye by concentrating, moving will disturb this concentrating and they have a chance of regaining visibilty. They are detectable by detect invis. cloud giantSerenity?, non automaticA cloud giant has the ability to calm his nerves and fall into a trancelike sleep, while sleeping like this his mind and body regains strength faster. He cannot wake easily out of this sleep though and if disturbed his mind will be totally exhausted.
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